Engineering
C++
C++ for systems, game engines, and low-latency where every millisecond counts.
Modern C++17/20/23 for performance-critical workloads — trading, graphics, engine plugins, embedded firmware, and native extensions for Python or Node.
What you will learn
Skills you will gain
- Modern C++17/20/23 with RAII, smart pointers, and move semantics
- Cross-platform builds via CMake, Conan, and GitHub Actions
- Performance profiling with perf, VTune, and custom benchmarks
- SDKs with stable ABIs and bindings for Python / Node.js / Unity
Why learn it
Real-world impact
01
Shipped C++ modules inside Unity and Unreal production pipelines
02
Custom trading/simulation systems with sub-millisecond latency
03
Native N-API modules consumed by production Node.js services
Ecosystem
Tools that pair with C++
C++20/23CMakeConanBoostCatch2 / GoogleTestLLVMClang-TidySanitizers
Also learn