Software Engineer & Full‑Stack Developer

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Engineering

Game Dev

End-to-end game development — design, build, ship, update.

A full game dev practice covering Unity, Unreal, and custom engines. We take games from napkin sketch to store submission, and keep them alive after launch.

What you will learn

Skills you will gain

  • Full production pipelines — design docs, art, code, QA, submission
  • LiveOps infrastructure: PlayFab, Nakama, custom game servers
  • Multiplayer with rooms, matchmaking, and anti-cheat
  • Monetization: IAP, rewarded ads, battle pass, mediation

Why learn it

Real-world impact

01

Shipped original mobile IP with in-game economies and LiveOps

02

Unity and Unreal production credits across studios

03

Network/multiplayer backends running on AWS and GCP

Ecosystem

Tools that pair with Game Dev

UnityUnreal Engine 5C# / C++PlayFabNakamaBlenderPhotonFirebase

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